Hey guys!
I want everyone's input on an idea I had for our next tournament: Reverse Modern. One of our players suggested something about playing JUST older cards but had it restricted all the way to Alpha/Beta and having to use Alpha/Beta versions of cards. Well, that's not only extremely limiting but it depends on what Alpha/Beta you can get without spending an arm and a leg.
However, I liked the idea: Take cards not "from X year onward" but "from X year backward".
The trouble I'd have is, how far back would we want to go for this "Reverse Modern"?
Here's the idea: Take all the sets from 19XX on back and those are the only cards allowed. To make playing easier, you may use current versions of cards that were allowed back then (so for example, you don't have to have an Antiquities Mishra's Factory in order to play it. You can use the ones from Duel Decks: Elspeth vs. Tezzeret).
We could also give bonuses for using all/almost all older versions: For example, if your deck is entirely black border without using newer-framed cards (Mirrodin and 8th Edition onward, or the current frames) or alterations (coloring in the white border, for example), you get +10 life or +1 to maximum hand size or some bonus.
What does everyone think? What would you suggest be the cutoff for "Reverse Modern" (either by year or by block/Core Set).
Showing posts with label Feedback. Show all posts
Showing posts with label Feedback. Show all posts
Monday, August 8, 2011
Sunday, November 21, 2010
Opinions Wanted: Cube Draft Changes?
Hey guys!
I want to get some feel on what you feel our Cube needs in order to move it forward and get some variety into the format.
Currently, blue reigns supreme. The reason it wasn't supported too well this last draft? Because we all had to make a conscious decision to pass up Blue cards. It seems like it didn't matter what Blue cards went around, we had to force ourselves into other colors.
So what I want, using specific card examples, is:
1) How can we punish Blue a bit more?
2a) Is control in general (not just in Blue) too much of an influence? If so, what control-type cards always seem to make it in?
2b) What aggro/combo cards would you suggest adding to the Cube to help combat control cards?
3) Is there any effect that's normally "off color" (i.e.: Not normal for that color) that you'd like to see? If so, what is an example(s) of it?
I'm already planning changes for the next cube, including:
1) Taking out cards that never hit the Main Decks. There's no point in including cards that always get put off to the side.
2) Adding Scars of Mirrodin cards, including all 3 Planeswalkers, Molten-Tail Masticore, and Mimic Vat.
3) Replacing Lotus Bloom with another 0-mana artifact that makes 3 of any one color. (sorry to get your hopes up, but it's not that card. Though I am shooting to get one eventually. :) )
4) Upgrades to current cards, like an original Rorix Bladewing, foil Urza's Saga Avalanched Riders, and a fairly nice upgrade to a dual land.
Any help is greatly appreciated! Let's make the Cube something that's fun no matter when and how we draft. :)
I want to get some feel on what you feel our Cube needs in order to move it forward and get some variety into the format.
Currently, blue reigns supreme. The reason it wasn't supported too well this last draft? Because we all had to make a conscious decision to pass up Blue cards. It seems like it didn't matter what Blue cards went around, we had to force ourselves into other colors.
So what I want, using specific card examples, is:
1) How can we punish Blue a bit more?
2a) Is control in general (not just in Blue) too much of an influence? If so, what control-type cards always seem to make it in?
2b) What aggro/combo cards would you suggest adding to the Cube to help combat control cards?
3) Is there any effect that's normally "off color" (i.e.: Not normal for that color) that you'd like to see? If so, what is an example(s) of it?
I'm already planning changes for the next cube, including:
1) Taking out cards that never hit the Main Decks. There's no point in including cards that always get put off to the side.
2) Adding Scars of Mirrodin cards, including all 3 Planeswalkers, Molten-Tail Masticore, and Mimic Vat.
3) Replacing Lotus Bloom with another 0-mana artifact that makes 3 of any one color. (sorry to get your hopes up, but it's not that card. Though I am shooting to get one eventually. :) )
4) Upgrades to current cards, like an original Rorix Bladewing, foil Urza's Saga Avalanched Riders, and a fairly nice upgrade to a dual land.
Any help is greatly appreciated! Let's make the Cube something that's fun no matter when and how we draft. :)
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