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We're a local unofficial Magic gathering group in Hixson, TN.

Wednesday, August 31, 2011

Going Forward with Reverse Modern. Feedback Needed.

After some thinking about running Reverse Modern a week from this upcoming Saturday, I've decided to go ahead and run it.

However, I'll need some feedback. I had a few issues with people saying they didn't like the idea of the format, but I don't know what's wrong with it inherently. I'm not the DCI or WotC. Formats I think up may not be fully thought out. That's why I need input and advice to help make any format we try the most successful it can be.

I do know we'll do the following:

1) Reverse Modern will allow only those cards originally printed before the current card frames existed (so anything before Mirrodin and 8th Edition)

2) You may use any version of card that was originally printed in the older frames (so a M12 Birds of Paradise is just as legal as an Alpha one).

3) Ban list currently is following the Legacy ban list. Any input into additions is greatly appreciated.

4) Despite what I originally posted, I'm stripping any bonuses for using exclusively older cards. This seemed to be a point of contention when the issue came up, so I'll heed the feedback and will give no bonuses. That way an M12 Birds of Paradise, for example, means exactly the same as an Alpha one, for example.

5) Entry Fee is $2. The prizes will come from leftover promos, leftover April Charity Tournament prizes, and a prize pack split of however many packs the entry fee will buy from M12.

6) Minimum entry level is 3 people. The tournament style will be swiss in the sense that everyone will play each other one time before either ending the tournament or cutting to the finals/semi-finals (as time allows).


Is there any feedback anyone could provide to help make this format enjoyable? I appreciate any insights.

Sunday, August 28, 2011

Some Updates on Double-Faced Cards and Checklist Cards

Hey guys!
  I don't know if you've quite absorbed the Double-Faced Card (DFC) stuff from last night yet. If you haven't, be sure to read the post right below this one.

  Now, since last night a few clarifications have come up as to how often Checklist Cards will come out of packs and how Double-Faced Cards will be treated in gameplay and tournaments. I have no links for this stuff, unfortunately, but I'm sure once the set is released more of it will be officially posted.

1) (At least?) One Double-Faced Card will be in each Innistrad pack.
  One of the questions that came up overnight was due to the fact that Double-Faced Cards are in a way open information and that a player is not required to hide any facet of it.

  So the question came up, "Then how do you overcome some of the inherent disadvantages in drafting?" One of those disadvantages came as this: "If I and 2 others open a pack and have a Double-Faced Card, while 5 others at my Pod don't, that gives those 5 a HUGE advantage, doesn't it?"

  Some of that disadvantage was offset by the (extended) ruling that you CAN hide your Double-Faced Card using reasonable methods. But the fact that you're going to extra lengths just to hide a card shows you're looking at a Double-Faced Card.

  Well, now everyone at the table will be hiding cards. For Innistrad (and I presume the rest of the block), everyone who opens packs will have at least one Double-Faced Card. That way everyone will be scurrying to find a way to hide their card, so just doing that doesn't tip off anyone.



2) Converted Mana Costs of Night Side Up Cards
  Someone gets a Mayor of Avabruck (casting cost 1G) out and it has transformed into Howlpack Alpha. You get an Engineered Explosives sitting with 2 charge counters on it.

  Question: Can you use the Engineered Explosives to destroy the Howlpack Alpha?

  Answer: NO!!!

  Matt Tabak, head of the rulings side of Magic, posted on Twitter that the Converted Mana Cost of a Double-Faced Card showing the Dark part is 0.

  So by extension, this means if you wanna get rid of Howlpack Alpha by way of Engineered Explosives, you'll have to force it to transform back into Mayor of Avabruck and then use the Explosives.

3) Face-Down Double-Faced Cards?
  A question came up about how Ixidron would work with Double-Faced Cards.

  The answer: It doesn't. Double-Faced Cards have no "face-down" side. Both parts of the card are considered to be face-up at all times, thus they can never be turned face-down.


  This also means you can't use Illusionary Mask with Double-Faced Cards either.

  "What about using Checklist Cards?" Checklist Cards are effectively legal proxies. They behave exactly the same as any Double-Faced Card. So, while that idea is clever, it won't work.



4) Checklist Card Frequency
  Another issue that came up was this: "So we can use Checklist Cards if we're not using opaque sleeves or just prefer all our cards to have the regular card backing. But how often will I come across these in packs?"

  The answer came from Mark Rosewater on Twitter. Roughly 3/4ths (75%) of Innistrad packs will have a Checklist Card in place of the land for the pack.


Does this mean the Checklist Card is a draftable card? I don't know. What I'd assume is we'd start putting Checklist Cards and land cards in with the Tokens/Tips & Tricks when we draft. We'd have to ditch the Checklist Cards because they have no value unless you're using them in place of a Double-Faced Card. At that point, they're not additional cards for your decks but rather more like proxies. Then, to even out the pack count for everyone, since Checklist Cards take the place of Innistrad basic land cards we'd probably just also ditch the basic land for Innistrad block only.

Of course, more official details will come as to how to deal with drafting and what to do with the Checklist Cards. I'm just speculating on how I'd expect things to go.


What do you think? Do you like Double-Faced Cards from a casual perspective? Tournament perspective? In general? How about these new rules about them?

The Big Mystery of Innistrad: Day/Night Mechanic EXPLAINED!

(All information comes from here: http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/157b)

A funny thing happened a few days ago. A promo image came up on MTGSalvation.com, seemingly showing two sides of the same creature.

Image from MTGSalvation.com Forums
It looks like this is a Mayor of Avabruck that can somehow become Howlpack Alpha. Notice the "3/3" and the arrow-like direction signaler pointing to the right side of the card. One part of the card appears to have a sun symbol and the other a moon symbol, seemingly depicting a Day and Night side.

"Wait...what does this mean?" people asked. They examined the card picture. "It's gotta be 2 sides of the same creature. I wonder how they'll pull that off..."

"Are we sure it's the same creature and not 2 different cards?" Answer: "It's 193a for the Mayor side and 193b for the Howlpack side."

"Maybe they'll use tokens for the Night side?" "Maybe they'll put the Night side on the back of the card's Day side." "Fools! They never printed an alternate card back BECAUSE of problems playing with different card backs."


Well...tonight we got our answer.

It's PAX Prime this weekend, and since at least last year Wizards of the Coast throws a party to celebrate the upcoming new set.

They revealed 3 Night/Day cards...but didn't reveal HOW they'd work.

Then we got our answer at Midnight.

DAY/NIGHT MECHANIC RULES


1) The Basics
Day/Night cards will be double-sided cards. That's correct! For the first time in a tournament-legal Magic release, some cards will not have a traditional "Deckmasters" card back.

Day and most Night cards will have a "transform" ability. This will be a condition that, when met, forces you to flip the card from one face to the other.

FOR EXAMPLE...

From MTGSalvation.com
So let's say it's your turn. On your upkeep, you check to see if anyone cast any spells in the previous turn. If they did not, you get to transform (flip over) Gatstaf Shepherd into this...

Image from MTGSalvation.com
So if you can somehow keep your opponent from casting spells, you'll get this guy on your next upkeep. Not bad, eh? 2 mana potentially nets a 3/3 Green Werewolf creature with Intimidate.

"Wait...it's got no mana symbols. Do you know it's green because of the border?"

Nope! There's an official way to tell the color. See the green dot right directly to the left of the word "Creature" in the type line (just below the illustration)? That dot denotes the creature's color(s). So Gatstaf Howler is green because the colored dot next to "Creature" is green, not because the frame is green.

But now we see another Transform Trigger: At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler. So on ANY upkeep, if ANY player cast two or more spells during the last turn, guess what you get back?


And on your turn, in order to get your 3/3 back, you'll have to cast nothing so on your opponent's upkeep you can transform into the Howler.

Easy as mud? lol!

Let's try this again. Pay attention to Screeching Bat in this 3-card picture.

Image from MTGSalvation.com


Screeching Bat is normally a 2/2 black Bat creature with Flying and a Transform Trigger. You may pay 2BB on your upkeep to transform the bat. What does it transform into? Just FLIP THE CARD OVER!

Image from MTGSalvation.com
It now becomes a black 5/5 Vampire creature named Stalking Vampire with ANOTHER Transform Trigger. (Quiz question: How do I know it's a black creature? If you said "because of the black dot next to 'Creature'", you've got the hang of it!) If you pay 2BB again during your upkeep, you transform Stalking Vampire. What does it transform into?


If you guessed the Screeching Bat, you're right! You would just flip the card back over.

NOW, then, here's the million dollar question...HOW THE HELL DOES DECK-BUILDING WORK WITH THESE DOUBLE-SIDED CARDS!?!?!?






2) Deck Construction with Double-Sided Cards


Since Double-Sided Cards don't have a normal Magic "Deckmaster" card back, if left unsleeved they'd be marked cards and you'd get penalized.

Wizards of the Coast thought of 2 solutions to this.

A) Play with Opaque Sleeves
The easiest way for a player to solve the problem is to just get opaque sleeves. Then the sleeves' backs will be showing and you'll have no problems. If you need to Transform a card, just take it out of its sleeves, flip the card over, and put it back in the sleeve.

If you do use opaque sleeves, be sure that the DAY side is the one that's showing initially face-up at all times except when in the transformed state, which can only happen on the Battlefield. The day side is the side with the mana cost, making it the default position.

B) Play with Checklist Cards
In most packs of Innistrad, you'll find what's called a "Checklist Card" and looks like this...

Image from MTGSalvation.com

Checklist Cards have a normal Magic back side. If you are not using sleeves or do not wish to use the actual double-faced cards in deck construction, you can replace them with these Checklist Cards and use them to stand in for the double-faced card on a 1-to-1 basis (that is, for every one double-sided card you take out, you use exactly 1 Checklist Card to replace it).

To properly use a Checklist Card, first take a double-faced card from your deck and set it off to the side. Then, take a Checklist Card and fill in the bubble next to the DAY SIDE'S CARD NAME. Then put the Checklist Card into your deck. There, it'll act as the double-faced card you said it'll represent until you're ready to actually use the double-faced card in play.

If you use a Checklist Card to replace at least one double-faced card, all other double-faced cards MUST be replaced by Checklist Cards. Also, a single Checklist Card replaces exactly one double-faced card.

So lets say you have no sleeves but want to use a Gatstaf Shepherd/Gatstaf Howler and a Screeching Bat/Stalking Vampire.

First, take out the Gatstaf Shepherd/Gatstaf Howler. Set it off to the side.
Next, take a Checklist Card and fill in the bubble next to Gatstaf Shepherd. Remember, only the DAY names are listed, so don't go looking for Gatstaf Howler anywhere on the Checklist Card.
Finally, put the Checklist Card in your deck face-down like a regular Magic card.

Repeat that process to replace your Screeching Bat/Stalking Vampire, but instead fill in the bubble next to Screeching Bat instead of Gatstaf Shepherd.

BE SURE TO USE A WRITING UTENSIL THAT WILL NOT SHOW UP ON THE BACK OF THE CARD. Any issues with that will result in your card being considered marked.

Clear as mud? GOOD! Play Magic Online. It'll be a lot easier, I'm sure. lol!!!

Now here's yet another question...what about drafting!?!?!?!?






3) Drafting with Double-Faced Cards
Drafting can get pretty tricky with double-sided cards. While they're still in their packs (as in, not yet picked), they are OPEN INFORMATION. A player may choose to show either side of a double-faced card and is not required to hide any information on it. However, players may take reasonable steps to conceal the identity of any double-faced cards. Regular-faced cards still follow the same hidden information rules: No player can look at a single-sided card except the person who's currently picking from among cards in that pack.

As for when you do pick a Double-Sided Card, you have a few options. Universally, as of Innistrad, you are not required to keep your drafted cards in the same pick order as how you picked them. While we do things more casually at SMM and already follow this new rule, keep in mind for the next few weeks at DCI-sanctioned events that technically you should not be putting cards out of order from how you picked them.

What this now allows is for you to be able to hide more effectively any double-sided cards you pick (though it's not just double-faced cards that can be put in out of order). For example, if your 5th pick is a double-faced card, you could grab a Checklist Card, put it on the bottom of your draft pile, and start piling up your double-faced cards right above it however you wish ("face up"/Day version showing once you go through your pile, or "face down"/Night version showing as you go through your pile).

Other than that, there's no change in how they're drafted.


And to wrap up, we have a mechanics issue...WHAT HAPPENS WHEN YOU COPY A DOUBLE-FACED CARD?






4) Copying Double-Faced Cards
This one actually gets pretty simple. See, cards that make copies don't have a double face. So if they were to "transform", they'd just turn face-down...if they transformed.

There's a new rule to take care of this, mostly for "copy" cards.

Any non Double-Faced Card that would transform instead does not.


So let's say you have Clone copy a Gatstaf Howler, the Night version of Gatstaf Shepherd. Then a player casts 2 spells after you copy the Howler. On the very next upkeep, you check. A player DID cast 2 or more spells, so Gatstaf Howler transforms back into Gatstaf Shepherd. BUT CLONE, on the other hand, has no back side to transform into. Therefore, Clone just sits there, still as a copy of Gatstaf Howler. :)


I hope that was all clear as mud for you all. lol! I'm sure there will be lots of questions. Feel free to post them here or E-mail me.

I'll be back later today with more reveals from Innistrad...including some enemy-paired dual lands, a new keyword, and a new Aura supbtype. :)

Friday, August 26, 2011

$2 Booster Sale Update: Booster List

(This is a copy-and-paste from Facebook, so pardon the odd formatting)




My final count of $2 boosters is this: Zendikar, 36 packs (1 sealed box); Worldwake, 0; Rise of the 


Eldrazi, 0; Scars of Mirrodin, 1; Mirrodin Beseiged, 1; New Phyrexia, 15. Limits will be in place of 


3 packs of New Phyrexia and 6 packs of Zendikar per person until 2:00 PM. After that, I have some 


priorities before they'll open up for anyone to buy me out. Scars and Mirrodin Beseiged will be first-


come, first-served as of 10:00 tomorrow.

Thursday, August 25, 2011

Card Releases Coming Soon to a Hobby or Retail Store Near You!

Hey guys!
  I haven't posted about upcoming new releases in a while, so let's jump right into it, eh?

From the Vault: Legends
This year's installment of From the Vault releases tomorrow (August 26th). From the Vault: Legends contains 14 Legendary Creatures throughout most of Magic's last 11 years along with a couple of Portal: Three Kingdoms Legendary creatures.

Also included is one Innistrad preview, similar to how they previewed Hellkite Overlord in FtV: Dragons before Shards of Alara or last year's Scars of Mirrodin preview Sword of Body and Mind in FtV: Relics.

Here is a link to the article showing all 15 cards in the set: http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/arcana/774

For those too lazy to hit the link, here are the 14 reprints:
Teferi, Mage of Zhalfir (new art)
Kresh the Bloodbraided (new art)
Progenitus (new art)
Doran, the Siege Tower
Kiki-Jiki, Mirror Breaker (new art)
Sun Quan, Lord of Wu
Cao Cao, Lord of Wei
Captain Sisay
Omnath, Locus of Mana
Oona, Queen of the Fae
Rafiq of the Many (new art)
Sharuum the Hegemon (new art)
Ulamog, the Infinite Gyre
Visara the Dreadful (new art)

And finally, we have the Innistrad preview, which I'll just post right...down...here...NOW!

Image from DailyMTG Article on FtV: Legends

Mikaeus is interesting, I think. I don't know if it'll ever see competitive play, but I like the idea. You put a certain amount of +1/+1 counters on him, then you can start semi-Proliferating more +1/+1's on each other creature you control. And when you start running low? You can either tap Mikaeus himself to put another counter on or you could use cards like Contagion Clasp or Tezzeret's Gambit to refuel him AND add more +1/+1 counters to every other creature you have.

I like him for casual play, but we'll see how he does competitively. I doubt he'll make much of a splash, but those +1/+1's add up pretty quickly...just sayin'.

From the Vault: Legends is another all-foil mini-set. All 15 cards, including Sun Quan, Cao Cao, and Mikaeus, have the usual From the Vault foiling on them. The set's MSRP is $35, but you know most stores are jacking the price up because 1) it's a very limited release (like all other From the Vault sets) and 2) Sun Quan and Cao Cao are seeing print for the first time in years and in foil. I was able to snag a couple at $60, but if you can get them for MSRP I'm sure you can turn a profit just on Sun Quan, Cao Cao, and Progenitus.


Duel Decks: Ajani vs. Nicol Bolas
The next release coming up, this time for regular buying (as in Wal-Mart or Target kind of regular) is the next in the Duel Decks line, Ajani vs. Nicol Bolas.

Set on the plane of Alara, this Duel Deck is meant to chronicle a struggle between Ajani Vengeant against Nicol Bolas, Planeswalker.

Ajani's deck is more tuned to be a beatdown theme, utilizing Naya's shard to its fullest extent. Ajani's deck also includes new artworks for Ajani Vengeant himself (in foil, as all Planeswalkers in these decks are), Lightning Helix, and Behemoth Sledge.

Nicol Bolas' deck is more of a control deck, meant to stall the field and accelerate his mana until he can get his biggest weapons on the battlefield, namely himself. New artworks are included for Nicol Bolas, Planeswalker himself (in foil, as all Planeswalkers in these decks are), Counterquall, and Deep Analysis (which, btw, will be Deep Analysis' first time in the current frame non-foiled).

Deep Analysis brings up an interesting speculation for Innistrad. When Deep Analysis first appeared in Torment, it was a Common. It's had a promo printing since then, but there's no official rarity for promos. Normally, when a card is re-released in a deck, it gets its most recent rarity attached to it. Deep Analysis, though, is marked as an Uncommon in the deck.

Why is that big news?

Innistrad is known to be bringing back Flashback (thanks to some Duels of the Planeswalker game leaks). And the decks were known last year to have preview cards (Duel Decks: Elspeth vs. Tezzeret gave us Kemba Skyguard and Contagion Clasp as early preivews for Scars of Mirrodin). It's suggested this is a bit of a sneaky "preview card" without being so obvious that it's a preview.

These deck lists don't look like you'll get too much of a return on investment, but seeing as how Nicol Bolas, Planeswalker is now hitting $17 for a regular one, it may be worth the $20 to pick up the decks just to get Nicol Bolas. :)

The deck lists can be found here in this Arcana: http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/783

The decks release September 2nd. If you're a fan of either Planeswalker, I'd suggest picking these up just for the Planeswalkers. If not, and you're looking at the financial aspect, I'd either pick one up and keep it sealed or just skip over it.

Duel Decks: Venser vs. Koth
Not much is known about the next Duel Decks to be released after Ajani vs. Nicol Bolas. What is known is they're switching up the order of how they do Duel Decks.

Instead of getting a tribal- or otherwise-themed Duel Deck in the Spring and a Planeswalker deck in the Fall, they're switching up the order starting next year. A Planeswalker Duel Deck will release in the Spring, while a Tribal- or otherwise-themed Duel Deck will release in the Fall close to the next new block to come out.

Why is WotC changing this up? With tribal-like themes in each set, WotC feels a tribal-themed Duel Deck will bring more energy to the release of a new block. This way, players can get a feel for certain tribes before they're released in the upcoming block.

As for the actual Duel Deck in question, not much is known aside from the story aspect. Venser and Koth are both trying to save the plane of Mirrodin from the Phyrexians. However, they have their own ways of saving the plane. Venser wants to find Karn, knowing the plane is doomed without him; but Koth won't abandon the Mirrans and would rather die in battle than seemingly give up on them.

This Duel Decks set will release on March 30, 2012, and retail for $20. The Arcana announcing it can be found here: http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/779

BOOSTER SALE! Pre-M12 Boosters for $2 each!

Who doesn't love a sale, eh?

I'm selling any regular boosters from before M12  that I have left over for $2 a piece. I'm just trying to move inventory out the door, thus the low price.

I'm not exactly sure of what all I have, though, so it's up to the mercy of whatever leftover stock I have on hand to what you'll get. It doesn't go back past Zendikar, though, and doesn't include any Worldwake, I can safely say that much.

M12 will still be the regular $2.75. But at the prices some Rares are going for, that may not be such a bad deal. ;)

Wednesday, August 24, 2011

WHOOPS! Just realized...no banned/restricted list for Reverse Modern

Hey guys!
  Lookie here! I forgot to post a banned/restricted list for Reverse Modern. I apologize. I don't think you wanna risk someone Time Walking you for the win, do you? lol!

  So give me until Saturday to determine a proper Banned/Restricted list. I will go ahead and say anything banned in Legacy will be banned in Reverse Modern. It's a matter of looking at decks that highly rely on old cards and seeing if any of them might could warp the format.

Talk to you all later! :)

Monday, August 22, 2011

Next Tournament: Reverse Modern! September 10th

I think I'm gonna go ahead and pull the trigger.

Saturday, September 10th (roughly 2 weeks from this upcoming Saturday) is the debut of REVERSE MODERN for Saturday Morning Magic!

What exactly will Reverse Modern be, anyway, you may be asking.

Well, take Wizards of the Coast's Modern format...and reverse the legalities.

That's right! If a card was originally printed in the old card frame (used from Alpha through 7th Edition for Core Sets and Arabian Nights through Scourge for Expansions/Blocks), you can use any version of it in Reverse Modern. So a Core Set 2012 Llanowar Elves will work just as well as an Alpha one...well, in most cases.

I'm going to propose (ie: It's not a final decision) that we allow the following bonus: Anyone using all old framed, black bordered versions of cards legal in Reverse Modern will be eligible for some kind of bonus. What this bonus is, or whether it will stick around, is TBD. But essentially, you can't use white-bordered cards or newer-framed black-bordered cards to count in this bonus. If you're going to use a Llaonwar Elves in your deck and want this bonus, it's gotta be either Alpha, Beta, or a 7th Edition foil. ANY old-framed black-bordered version would be okay, so long as it's old-framed, black-bordered, and originally printed as such. (So sorry, but the judge promos Sword of Fire and Ice and Dark Confidant will not be legal).

The tournament will be Swiss, and each person will play each other player once. Once everyone has played everyone else once, the highest 2-4 players (depending on how many people enter) will face off in a Finals/Semi-Finals to determine the Top 2 or Top 4 placings (again, depending on how many people enter.

We will not, repeat not solely rely on the DCI software. The first round or 2 I feel confident that the DCI software can suit our needs. From there on, I'll need to consult with Nathaniel on how to get it to handle the type of Swiss I want us to have.

Any feedback or comments are greatly appreciated.

Entry fee will be $2, and that will go to adding packs of M12 to the prize pool. With enough entrants, we can do at least 1 booster pack to the winner and the rest of us will split a booster or 2. But the actual prizes and distribution will depend on the total number of entrants.

We'll start at 11:00 AM. This should provide us ample time to get some 30-minute rounds in. However, we need to be done by 2:30 so we'll adjust as needed to fit within the time frame.

Thanks! And I hope to see a lot of people for Reverse Modern. :)

Friday, August 12, 2011

It's Official: MODERN is a Supported Tournament Format!

I had a longer post here, but Blogger decided to erase it so I'm just going to post the link.

WotC announced today that Modern will be a supported Eternal format ("eternal" meaning no sets rotate out, similar to Legacy or Vintage). You may remember Modern was one of the Constructed formats for the Magic Online Community Cup.

Modern basically allows cards from Core Sets and expansions starting with 8th Edition and Mirrodin through the present. The oldest cutoff is 8th Edition for Core Sets and Mirrodin for expansions.

Modern also has a ban list associated with it.

You can find the ban list and announcement and reasonings for the changes here: http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ld/155

Feel free to leave comments here. Thanks for reading! :)

Monday, August 8, 2011

Tournament Idea: Reverse Modern?

Hey guys!
  I want everyone's input on an idea I had for our next tournament: Reverse Modern. One of our players suggested something about playing JUST older cards but had it restricted all the way to Alpha/Beta and having to use Alpha/Beta versions of cards. Well, that's not only extremely limiting but it depends on what Alpha/Beta you can get without spending an arm and a leg.

  However, I liked the idea: Take cards not "from X year onward" but "from X year backward".

  The trouble I'd have is, how far back would we want to go for this "Reverse Modern"?

  Here's the idea: Take all the sets from 19XX on back and those are the only cards allowed. To make playing easier, you may use current versions of cards that were allowed back then (so for example, you don't have to have an Antiquities Mishra's Factory in order to play it. You can use the ones from Duel Decks: Elspeth vs. Tezzeret).

  We could also give bonuses for using all/almost all older versions: For example, if your deck is entirely black border without using newer-framed cards (Mirrodin and 8th Edition onward, or the current frames) or alterations (coloring in the white border, for example), you get +10 life or +1 to maximum hand size or some bonus.

  What does everyone think? What would you suggest be the cutoff for "Reverse Modern" (either by year or by block/Core Set).

Wednesday, August 3, 2011

Impressions from M12 Post-Release, Plus How To Keep Attendance Up?

Hey everyone!
  I know it's taken me a good bit longer than I'd have liked to get a new blog post up. However, I'm hoping this one will open some dialog as to what we can do better at SMM.

  Overall, I loved the Post-Release we had for M12. We had, what, 13 players? And I ran out of promos for the first time in ages! (Well, okay, I had 1 promo left over, but that's compared to having 5-10 promos from one event left. :)  ).

  I didn't hear anyone have any problems with how anything went except for some pairing issues late in the running. I apologize for that. It was the first weekend where I'd had a separate scorekeeper (Nathaniel) and we changed tournament systems mid-stream (from a single winner's/loser's bracket to having at least one loser's bracket per round). That caused a lot of confusion for Nathaniel and myself. We're thinking of keeping that system, but as time goes on I'm sure we'll have it more perfected so we can avoid future confusion.

  I also enjoyed being able to sit back and enjoy the tournament for once! lol! I may separate out the rulings duties too so I'm doing most of my work on the front end of the tournament (gathering entry fees, making sure I've written down who all is in the tournament, prize management, etc.). I'm thinking of appointing 3 people to be judges with one stipulation: Those who judge cannot make rulings on their own match in progress. Would everyone be okay with this?

If you have any questions or comments about the M12 Post-Release or any other questions concerning policy, let me know. I'll try to get a policy document typed up and made available on Facebook (or E-mail for those who don't do Facebook) so we'll have a specified way to run tournaments.

I also want to ask you how can we keep attendance up? I know one way would be to do tournament formats that might interest most people who come around and may seem interesting for those who don't normally. This is where I need your help. If you have a tournament suggestion, feel free to post it here or E-mail me (CardGameNut@gmail.com) and I'll look over it. Just keep in mind you'll be the Tournament Organizer and Head Judge of that tournament (though I'll have booster packs to use for prizes, so you just need to let me know how many and in what assortment you want them in).

Again, any questions or comments, please leave them here or E-mail me. Thanks for reading, and we hope to see you Saturday! :)