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Showing posts with label SMM business. Show all posts
Showing posts with label SMM business. Show all posts

Saturday, April 14, 2012

Upcoming Expenses for Tournaments and Leagues: Pre-Pay Encouraged

Hey all!
  I just wanted to break down the upcoming costs of tournaments we'll be having for the next few months (yes, months. But that's because of a new Innistrad-based League starting 3 weeks after the set releases).

* 2ND ANNUAL SATURDAY MORNING MAGIC OF HIXSON CHARITY TOURNAMENT
DATE: April 21st

LOCATION: 1494 Bahlsprings Lane, Hixson TN 37343 (The Baha'i are needing the church for their business)

ENTRY FEE: I'm looking for a minimum of $5 from everyone who plays. You may bring more. 100% of the entry fee will go to the Chattanooga-area Food Bank.






* AVACYN RESTORED POST-RELEASE
DATE: May 12th

LOCATION: Baha'i Faith Center (address is as the top of the blog)

ENTRY FEE: $9. This gets you 3 packs of Avacyn Restored for drafting plus puts a little into the prize pool for additional packs. Pre-pays get priority on the promos ahead of those who show up and pay day-of.

NOTE: I do allow people to pre-pay for "loose packs" (packs that were not used in the draft). However, first priority to pack buying comes after I'm sure there's enough packs to go around for draft.



* INNISTRAD LEAGUE 2.0 (where players can take their pick among all of Innistrad for their pack choices IF I can get enough money to afford 3 total boxes ahead of time)
DATE: May 26th - August 18th (6 periods of  roughly 2 weeks each)

LOCATION: Baha'i Faith Center

ENTRY FEE: One of 2 ways you can pay...
1) Pay for each period that comes up. Broken down, this is a) $18.50 for the initial entry ($16.50 for your 6 packs + $2 into the 1st period prize pool), then b) $5 roughly every 2 weeks after that ($2.75 toward your 1 new pack + $2.25 toward the 2nd period prize pool).

OR

2) $43.50 up front

NOTE: When paying, please let me know what 6-pack arrangement (eg: 6x Avacyn Restored, 2x of each set, 3x Dark Ascension and 3x Innistrad, etc.) you'd like to start out with so I can see what I need to order.



I do encourage early payment so I can secure the boxes we'll need. Without at least some early payers, it's a financial hardship on me at the moment. So I'm asking to please pre-pay so it'll be easier to help afford all the things we'll need for these tournaments.

Thank you for your time, and enjoy these events when they come up! I know I will. :)

Wednesday, March 14, 2012

Possible Charity Tournament Near End of April

Hey guys!
Last year we did a charity event in April to help out the victims of the Japan Earthquake and Tsunami. We raised about $100, and thanks to a Red Cross promotion it doubled to $200. :)

This year, I'd like to do another charity tournament. I'm going to see about getting prizes donated. We'll probably do it toward the end of April. I don't know what kind of format it'll be. And I'd like to ask for a minimum of $5 that will all go toward charity. (Of course, the more you pay, the more goes to charity. :) )

The question is: What format would you all like to do? (And no, "it doesn't matter to me because it's for charity" isn't an acceptable answer. lol!). While it is for charity, I also want us to have a lot of fun with it. :)

So what do you all think?

Thursday, March 8, 2012

Possibility of Innistrad League 2.0 in May: Opinions?

Hey guys!
  I'm just going to effectively copy-and-paste this from Facebook and add a poll at the end that I'd like you to answer. Please consider it and let me know how you feel ASAP.

  I've gotten a few requests to do another Innistrad Block League after Avacyn Restored comes out. That set releases on May 4th, meaning our Post-Release is May 12th.

I know League isn't the cheapest play option, so I wanted to see:

A) Is there interest in doing another League (Yes or No)?
B) When would you like to start it? The options are May 12th (get the packs right after Post-Release), May 26th (2 weeks after Post-Release), June 9th (4 weeks after Post-Release), or any time is okay with you.

Please let me know ASAP. The cost structure will be similar: $18.50 gets you 6 packs to start off with and puts money into the 1st period prize pool. Then, every 2 weeks $5 puts some money into a new period's prize pool and gets you 1 additional pack. Deck minimum sizes will increase roughly once a month until we hit 60 cards.

What do you think? If you've already answered on Facebook, please do not answer here. If you have a Facebook account and want to vote there, go to the following link: https://www.facebook.com/groups/157467124280247/ (scroll down to the 2nd or 3rd entry)

Thank you for your time. :)

Preston

Saturday, January 28, 2012

A Few Innistrad League Announcements

Hey guys!
  I have a few announcements that I'll go over in the morning, but if you happen to catch this E-mail/post (or the post on Facebook) you'll be up to speed before then. :)

1. Sign-ups for League are now CLOSED! I'm out of product and barely have enough to go around for prizes and the next pack distribution. Thanks to everyone's support for making this such a big success! We have 11 players! I hope everyone's having as much fun with it as I am. :)

2. OVERALL POINTS MODIFICATION(S)/CLARIFICATION(S): Remember we started out with a "5 match minimum" to get your points counted toward a period. What's been in question in part, though, is do those points "disappear" as if they never happened if you don't get to your 5 match minimum?

The answer is NO! If you don't get your 5 matches in, while it means it won't count for the period (the way things stand now, which I'll explain later), it's still matches you played in the overall standings.

Which leads to another question (one we'll think about possibly now but definitely for the next upcoming league, which I've already heard rumbles of interest to do after Avacyn Restored is out): Do we keep a match number minimum in order to be counted for prizes each period? Points would still go into the overall numbers (up to your best 5 matches of a period), but do we deny prizes because someone couldn't get their 5 matches in? The idea is to encourage play, and I'm wondering if this won't eventually do the opposite and discouraging play if it seems like a person can't get to 5 matches.

Maybe a 5-match limit to what's counted in a period instead? Maybe a rule that says "While there's no minimum number of matches to complete in a given period, you may only count your best 5 matches toward your period's point total (which if you play in 5 or fewer matches is all of your matches)."?

And would we want to consider changing this rule ASAP instead of waiting for the next League?

3. RULE ABOLISHED: No longer will you be keeping up with your League pool. At least, it's not mandated any more. It became too much of a hassle and now that school's started back up and going on all 8 cylinders I just don't have the time to track everything. So don't worry about recording your new packs or trades unless you want to keep a personal record of what all's in your pool.

4. RULE ADDED: This is mostly to cover the times when people have their 5+ matches in and are waiting around for prizes on the Saturday that ends each period. If you wish, you can go ahead and get your new pack and start making trades or modifying your decks using the new pack's contents. However, I ask you keep track of what new stuff you got/traded for/put in your deck due to the new cards you got. If we need people to play in order to get someone to 5 matches, I want them to be able to face anyone in the room with their decks being based on the same pack number their opponent's on. The best way to do this is to open your pack and as you modify your deck note what you took out and put in so you can change quickly back to your pre-new pack deck.

      EXAMPLE: You open your 8th Innistrad pack and find a Heartless Summoning that could help out some of your more expensive black creatures and a Bloodline Keeper, so you add them in as two of the cards you need to reach the new 50 card minimum along with 4 basic lands and 4 cards you already had from your first 7 packs' contents/trades done with cards from the first 7 packs. Later, someone still on their 7th pack still needs 1 more match to complete their 5 match minimum. Take at least the Heartless Summoning and Bloodline Keeper out so you're using a deck that only uses your first 7 packs' contents/trades. (whether you want to get rid of the other cards that got you to 50 cards is up to you; the key is to have only cards that came from those first 7 packs' contents/trades).

5. PRIZES: The prizes for this period will come from:

1) 3 sealed Innistrad packs, split as a pile of 2 packs and a lone pack.
2) 2 packs of Innistrad to crack open and display for picking cards from them.
3) 1 Angelic Overseer
4) 1 Verdant Force from Premium Deck Series: Graveborn
5) 1 Duress from Premium Deck Series: Graveborn
6) 1 Exhume from Premium Deck Series: Graveborn
7) 1 Dread Return from Premium Deck Series: Graveborn


Hopefully this gives everyone something good to look forward to. :) And it puts $1.75 into the overall, end-of-League prize pool to help with a BIIIGGGG Innistrad card and the big cards from Premium Deck Series: Graveborn. ;)

6. BONUS PERIOD: Here are the rules I'm thinking of implementing for the Bonus Period coming up (the time from 1/28 through 2/11):

a) We have 2 players who are 1 period behind (5 matches disadvantaged) at least. To help them make up the time and for me having not enough product to get them started sooner, however many periods they weren't in League they'll be able to play up to 5 matches each to make up ground in the overall standings. For example, someone who hasn't been able to play in the first 2 periods will get the chance to play 10 matches in the next two weeks, while someone who wasn't in it for 1 period will get to play 5 matches.

b) Players who have been in the League since the end of the 1st Period (which should be everyone except for 2 players) may play in as many matches as they wish, but they may only take their best 3 matches and replace them in the overall points standings.

c) Matches played during the Bonus Period for those of us going for replacement points will not change your overall win percentage; they will only change your overall points score. So in essence, if you ever finished a period below 15 points, I literally go back and say "Oh, a loss/tie? Nah...it's a win now. +3 points.  "

d) You are still bound by the "no more than 2 matches per person" rule. I may make an exception if the new players need points but can't find people to play easily, but that will be the only exceptions given.


I'll go over all this tomorrow morning and/or afternoon to get everyone's feedback and see where we go from here on some of the discussion questions. I suggest you read up on this and form your opinions if you're on the computer before coming to SMM.


Thanks for your attention and putting up with some messy first-run issues with the League system. :)

Monday, January 23, 2012

POLL: Keep Track of League Pools: Abolish?

Hey guys!
  Just getting a feel if anyone would be soooo heartbroken if I didn't keep track of new packs entering the League pool and all that. Right now we have 9 players (should be 11 by the end of the week) and the idea of just entering cards is becoming a chore. I think we can trust each other to not add cards that shouldn't be in the pool.

  But still, I want to make sure it's not gonna interrupt your enjoyment of League to not keep track of what you open. :)

Saturday, January 21, 2012

Last-Minute Cancellation of League Today, 1/21

Sorry for the late notice, but I only got it late this morning myself.

Because of the threat of severe weather, Rachel thought it best to cancel League for today.

Northgate Mall's food court is usually our backup option, but I won't be there. I share the same concerns she and others have expressed about the conditions today.

We'll be back next week, 1/28, with the run-up to the end of Period 2 and the start of our Bonus Period! :)

(And I'll have this week's prizes posted sometime next week, probably Wednesday)

Thursday, January 19, 2012

Innistrad Points Update: Final Period 1 and Current Period 2

 We're into a new 2-week period in our Innistrad League! Yay! Congrats to everyone who played. And we didn't just play, we played hard. We had 29 total matches played last period. Consider that each match had to be a minimum of 2 games and we have at least 58 games played in 2 weeks. Whew! That's a lot of card playing!

I feel everyone got something good, so at least you know your entry fee goes toward something nice and useful. :)

The final results for Period 1 were:

1. David McKnight, with 15 points and a 100% win percentage for his 5 best matches.
2. Shaun Walker, with 15 points and a 83.3% win percentage
3. Danny Mullinax, with 12 points
4. Wayne Eanes, with 10 points
5. Preston Hamill, with 9 points and a 61.54% win percentage.
6. Jonathan Taylor, with 9 points and a 60% win percentage.
7. Marcus, with 9 points and a 50% win percentage (I mis-recorded his match totals)
8. Jenn, with 3 points
9. Tiff Higgins, with 0 points. :(

These points will go into the overall placings total, so what you see here is the current overall placings as well. :)

On to this period though! Already we have 8 matches completed in the last 6 days. For some, the extra pack changed their decks up in a big way. Right now only David has not played any games (that I have on record, anyway).

CURRENT PERIOD 2 POINTS TOTALS:
1st: Shaun, with 6 points
2nd: Tiff, with 3 points and a 100% win percentage
3rd: TIE, Jonathan and Wayne with 3 points each and 2-1 game records.
5th: Jenn, with 3 points and 60% win percentage
6th: Preston, with 3 points and a 50% win percentage.
7th: Danny, with 0 points but a 20% win percentage.
8th: Marcus, with 0 points and a 0% win percentage
9th: David, with no matches played yet.

These points standings and win percentages can change DRASTICALLY, though! We still have a week and a half in the period. Today's 9th place player may be Saturday's commanding #1 player. :)

We also may have 1-2 more player starting Saturday, so we could see a HUUUGE shake-up!

I have a box of Innistrad on the way. If you want to play in the League, I'm taking sign-ups as late as next Saturday (January 28th). The price will be $21.50 total. This gets you 7 packs of Innistrad and puts $2.25 into the prize pool for this period. If you're local enough and want to meet during the week to get your pool together, we can arrange that so you won't have to worry about doing so much the first Saturday you're here. :)

I'll catch you all later! :)

Friday, January 13, 2012

Feedback Needed: Change in Tiebreaker Rules Needed?

Hey everyone!

I'll update points later tonight, but I wanted to get some feedback on something that might need to change.

As it stands right now, 2-way ties in points would be dealt with by a match at SMM  before prizes are distributed.

However, we now have 9 people in the League. This opens the possibility more and more for 3 or more people to tie on points. We are also usually short on time at SMM, so a tiebreaker match may draw the league time out a bit because it would delay prize distribution.

I wanted to see how everyone felt about using each player's win percentage each period as the tiebreakers instead, THEN if it's still a tie do a match.

If we do that, do we want to base the win percentages on ALL the games a person plays, or do we pick out their best 5 matches like we do for the points themselves and count the win percentages from there?

I've tested both ways (count all matches vs. only count the best 5) and so far there's not much difference because hardly anyone can get more than 5 matches in (I think 4 of us COULD on Saturday, and 2 of us are already there).

What do you all think?

Wednesday, January 11, 2012

League Standings Updates, Heading Into Home Stretch of Period 1!

Hey guys!
  I thought you'd all like an update on how the standings are going for Innistrad League.

Right now we have 6 players: myself, David "Ducky" McKnight, Marcus, Jenn, Wayne Eanes, and Tiff Higgins.

We started off strong with 5 of those 6 players starting 2 Saturdays ago. We have since added Tiff and she's got a League match and some trades under her belt.

Since the last update, we've had the following happen:

* Marcus completed one more match against Ducky, winning it 2-1.
* Wayne and I have completed 2 league matches (the most we can do against each other). He won both, taking one 2-1 and the other 2-0.
* I beat Tiff today, going 2-0.

The updated standings are as follows:

Marcus: 12 Points (UNDEFEATED! And needing 1 more match to count for points)
Wayne: 9 Points (Needing to complete 1 match to count his points)
Preston: 6 Points (and completed all my matches. :)  I'm going for replacement points now.)
Jenn: 0 Points (2 Completed and 3 remaining)
Ducky: 0 Points (1 completed, 1 in progress against Wayne, and 3 more needed after)
Tiff: 0 Points (1 completed, needs 4 more)

I've also run into a snafu with new player additions. I only have enough boosters left to add 1 more person this weekend, then I have to wait until I get a new box. What this means is that some players are gonna start further behind than they already are if they start within the next 2 weeks just because of a supply issue.

So we're fixing that (and I'll make a separate post about it here as well).

Since we have our quarterly Post-Release on February 11th, which is usually a League Saturday (where we finish up our Period matches, do prizes, and distribute the next pack), instead of counting for a new points period from January 28th through February 11th we'll do a "Bonus Period." You'll still get your pack on the 28th, but there will be no prizes on the line. You'll only pay $2.75 to get your next pack. Then, during those 2 weeks, you can complete up to 3 total matches (total may change based on feedback) to replace previous bad match scores with improved new ones. Then, after the Dark Ascension Post-Release, we'll start back on a normal schedule: you'll get 1 pack of Dark Ascension to add to your League pool and $5 will cover your entry for that period.

Again, I apologize for what may be some forced delays in getting started. I'm hoping the Bonus Period helps make up for it.

If you have any questions, let me know! I'd be happy to help. :)

Tuesday, December 20, 2011

Updated Innistrad League Rules: Feedback Needed Still

Hey guys!

I have a new version of the Innistrad League rules up on Google Docs. Go here to view it:

https://docs.google.com/document/d/1BTJZZCZbTDOq2FkqvlnH81TjqbzZp9KHFao7Gikny8I/edit?hl=en_US


If you have any feedback on any aspect of the League or feel some rules could be clarified better, whatever the feedback is, feel free to leave it here or contact me directly (CardGameNut@gmail.com).

We will start on December 31. That's one week from this upcoming Saturday. Whatever I get no feedback on, I'm going to keep, so I encourage you to let me know if you disagree with any aspect of these rules.

Thank you for your time and effort to help ensure a fun League for everyone! :)

Tuesday, December 6, 2011

Preliminary Innistrad League Details (FINALLY!)

Okay, guys. Preliminary information about Innistrad League! (FINALLY! lol!)


Start date: December 31st


Run time: Roughly 14 weeks, give or take depending on feedback.


Basic Prize Support: Everyone gets a free promo Tormented Soul for playing (while supplies last). Devil's Play promos will be included at random periods as part of a bi-weekly further prize split. Other basic prize support TBD.


Entry Fee: $16.50 will get you 6 packs of Innistrad to use in constructing a minimum 40-card deck. Trades within the League will be allowed (details TBA). Also, add $2 to help with further prize support every 2 weeks (details TBA).


Pack Additions: Packs will be added every 2 weeks at $2.75 per pack, 1 pack at a time. This means on Week 3 you'll be at 7 packs, Week 5 up to 9 packs, etc.


Further Prize Support: I wish to incorporate the Graveborn pre-con deck somewhere in here (Premium Deck Series: Graveborn list link is about 4 posts below this). Also, I'll throw in packs of Innistrad either to the winner and/or to split among all the players.


EXACT details are still TBA, most likely tomorrow or Thursday. But I wanted to give a basic run-down and get some feedback before we get official details out.


Who's interested? Who would want to play?


PS: You WILL be able to use your League cards outside of the League. We'll have everyone type out their pack openings and any trades made so each player can have a record of what cards should go back into their League piles when playing for League games. Exact details on how this will work will be posted in the next few days.

Friday, November 25, 2011

SMM Not At Church Saturday, 11/26

We will not meet at the church for SMM this Saturday, 11/26. Rachel is hosting a family Thanksgiving meal that she does every Saturday after Thanksgiving.

We can meet at the Northgate Mall food court area instead.

Wednesday, September 28, 2011

UPDATED: Necessary Policy Document Version 2

I've updated our policy document for the lead-up to the Post-Release next Saturday, October 8th. Please review it and print it off. I'll only have one more adjustment to it that I need to add in but I need to get some opinions on it first (the Draft Pod cutoff).

Let me know what you think.

Thanks!

LINK: https://docs.google.com/document/d/1m5i_x-BI3n78sCbdpwCc6HBAu77uyibTceOyRL-Wprw/edit?hl=en_US (or click on the title of this post)

Tuesday, September 20, 2011

POLL: Draft Pod Cutoff Number

Hey guys!
  I was wondering what you all felt would be a good number of people to start making draft pod cutoffs (that is, when we reach X number of people we'll add another drafting circle rather than expanding the current one(s)). I've also posted this on Facebook, so if you respond there you don't need to do anything else.

I figured 8 people (then no pod is above 8 people max), I've heard 12 a couple times, and I've also heard "TO's discretion." But I'd like to have a policy ready so we'll know what to expect for any draft.

Let me know in the comments below, on Facebook, or E-mail me at CardGameNut@gmail.com.

Thanks! :)

Thursday, September 8, 2011

NEW and IMPORTANT: Policy Document for SMM Effective 9/10

Hello everyone!

Since some major confusion during a tournament that was run while I could not be in attendance, it became clear that a policy document of some kind was needed so that everyone knows what everyone's roles and expectations are at SMM.

So if you follow the link in the headline of this blog post or just click right here, you will see Version 1 of the SMM Policy Document.

Outlined in this policy document are, in general:
1) "Chain of Command": Who's in charge of disciplinary actions, Tournament Organizer chain of command, Judge/Rules Manager chain, and Socrekeeper chain.

2) "General Expecations at Saturday Morning Magic (SMM)": This outlines the expectations of you, the player, at all times and specifically during games.

3) "Tournament Policies: Introduction": This basically lays the groundwork for the policies guiding the Tournament Organizer.

4) "Tournament Policies: Specifics": Start Times, Formats, Overtime rules, Types of Tournaments, Rules Questions, and Penalties are all covered here. NOTE: A section on prizes is missing. For the moment, this is at TO's discretion.



This policy is to go into effect this Saturday, 9/10. Of course, with all new policies it'll take us a while to get acclimated to the changes so I don't expect perfect adherence the first few times out. Please work on things that are mentioned in this document with which you know you will have problems.

If you have any questions, feel free to ask.

Preston

Tuesday, September 21, 2010

Coming Soon: Full SOM Spoiler, Tournament Schedule, Cube Videos

How's everyone doing today?

I thought I'd better get some business out of the way while it was still fresh on my mind (and I had the energy to post it. :p  ).

A)  SCARS OF MIRRODIN SPOILER

The full spoiler for Scars of Mirrodin comes out tonight at midnight. If you're going to a Pre-Release this weekend (where you can get that nice Wurmcoil Engine. ;)  ;)  ), you might want to scope out the spoiler and see what you think will be good, great, and not so hot. A little preparation may go a long way in the Sealed Deck format.

In the next few days, I'll post a re-cap of the reprints (and one "pre-print" from Future Sight finally seeing the light of legitimate day) before the Pre-Release.

B) SCHEDULE UPDATE
I'm updating the schedule here to include a few off-weekends and to schedule new tournaments. (The full updated schedule is just below the list of changes.)

Changes include:
1) OFF WEEKEND this weekend. Some of us are going up to Dicehead in Cleveland for their Pre-Release (yeah, we're cardboard crack addicts. At least we admit it!).

2) Our next tournament is our Scars of Mirrodin Post-Release on October 9th. $8 entry fee gets you 3 packs of Scars of Mirrodin from which we'll draft. Prizes are as usual, and if Organized Play in Knoxville comes through like they have the last few sets we'll have Steel Hellkites and Wurmcoil Engines to give away! I'll probably buy at least 1 of each though if I can't confirm how many of each we may get, so we'll have at least one of each promo ready to hand out.

3) October 23rd is now a Casual Day. The next tournament will be October 30th.


SMM SCHEDULE

SEPTEMBER
9/25: Scars of Mirrodin Pre-Release Event at Dicehead Games & Comics. $25 Entry Fee, which should include 6 packs of Scars of Mirrodin (for Sealed Play) and the Pre-Release foil Wurmcoil Engine. Tournament starts at 6:00, so be prepared for a long day.

OCTOBER
10/2: Casual Day
10/9: Scars of Mirrodin "Release" Draft, details TBD
10/16: Casual Day
10/23: Casual Day
10/30: Tournament Format TBD, may do some kind of Halloween special but I'm not sure yet.




C) CUBE DRAFT VIDEOS
I recorded gameplay videos from the Cube Draft we did this past weekend. I'll post those sometime before the Pre-Release. 


Enjoy the remainder of Scars of Mirrodin Spoiler Season! And be sure to check out the full SOM spoiler starting at midnight. It's sure to be a great rest of the set!